Introduction and Chapter One

Rig it Right’s Introduction and Chapter One have been finalized and turned in. The introduction goes over my classroom rules of rigging and a primer to make sure all know how to find their shape nodes. Chapter one covers hierarchical animation – such a 1990 topic that can still get the job done. Of course there has to be one homage to Jaguar McGuire’s group project. The trophy model was created by David Peeples for a class exercise.

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