Lately I’ve been doing a series of workshops and get a lot of requests for info.

VR/AR/MR – spatial narratives

This workshop has been given in different versions. Once as a lecture in Columbia as part of a conference for industry professionals and as a hands-on workshop for high school students.  Grab your google cardboard. Here are the links that we look at:

  1. Glean Kean Tilt Brush:
  2. Natural Geographic Glowworms:
  3. Say it with Music:
  4. Bluebird:
  5. Bedtime Rumble:
  6. Pixar’s Hedgehog:
  7. Field trip to Mars:
  8. Glen Kean’s Duet:
  9. Surge music video (360 version)

Nerdy Art:

This workshop is for budding computer programmers who are starting to look at things like HTML, JavaScript, Processing and other scripting languages.  We take a look at how those scripting and programming skills can be used for animation, visual effects and games!  Nerdy Art.

Programming for visual effects, animation and games. We will explore examples of how programming can be used to generate geometry, make characters move and let you shoot asteroids. We will get hands on and fix a toothbrush rig that an animator can animate. We’ll also look at geometry building code that creates fields of grass and a renderman script that creates puffy clouds.

Click here to download the zip file:

Free software:


Freerange Animation:

The idea is to utilize easy to reach animation concepts in the classroom and to get them started into discovering that ahaa moment of making something move. It is a tool the students can use to augment their existing science, math, english, etc reports – with things they probably already have.  We utilize found objects: friends, legos, stick figures and free stop motion capture apps. Given that they get to use their ipad/iphone/smartphone devices that are usually banned in the classroom – it makes it even more cool. Using a smart phone for something smart?!  In the workshop we do basic stick figure paper cut out animation, so that even the most timid budding artist will be able to participate. Then we add lego to the mix. This is the SCAD student example that I show in the session:

Stop Motion Apps we have utilized: (new ones come out weekly…it seems)



Lego Movie Maker

Stop Motion Camera

There are dozens more. Base requirement – record images, play back a movie. Next requirements that you want – onion skinning and deleting/adding frames

That will get the classroom started (ages 6 – 60) and then you can start building in team work, brainstorming, story, and then onto the real study of animation for those that show that spark.






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